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3do_cyn_strut_brnch.3do
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Text File
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1999-11-15
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9KB
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212 lines
# MODEL 'cyn_strut_brnch.3do' created from 'H:\Amodelx\cyn_strut_brnch.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 3
0:vol_wall_logs_weathered_vines.MAT
1:vol_wall_logs_weathered.MAT
2:vol_wall_logs_top.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.030000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME STRUT_BRNCH
RADIUS 0.178718
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 24
# num: x: y: z: i:
0: -0.030000 -0.176182 0.000000 0.000000 0.000000 0.000000 1.000000
1: 0.000000 -0.176182 0.030000 0.000000 0.000000 0.000000 1.000000
2: 0.030000 -0.176182 0.000000 0.000000 0.000000 0.000000 1.000000
3: 0.000000 -0.176182 -0.030000 0.000000 0.000000 0.000000 1.000000
4: -0.027833 -0.046182 0.000000 0.000000 0.000000 0.000000 1.000000
5: 0.000000 -0.046182 0.027833 0.000000 0.000000 0.000000 1.000000
6: 0.027833 -0.046182 0.000000 0.000000 0.000000 0.000000 1.000000
7: 0.000000 -0.046182 -0.027833 0.000000 0.000000 0.000000 1.000000
8: -0.012500 -0.026182 0.000000 0.000000 0.000000 0.000000 1.000000
9: 0.000000 -0.026182 0.012500 0.000000 0.000000 0.000000 1.000000
10: 0.012500 -0.026182 0.000000 0.000000 0.000000 0.000000 1.000000
11: 0.000000 -0.026182 -0.012500 0.000000 0.000000 0.000000 1.000000
12: -0.012500 0.023818 0.000000 0.000000 0.000000 0.000000 1.000000
13: 0.000000 0.023818 0.012500 0.000000 0.000000 0.000000 1.000000
14: 0.012500 0.023818 0.000000 0.000000 0.000000 0.000000 1.000000
15: 0.000000 0.023818 -0.012500 0.000000 0.000000 0.000000 1.000000
16: -0.026333 0.043818 0.000000 0.000000 0.000000 0.000000 1.000000
17: 0.000000 0.043818 0.026333 0.000000 0.000000 0.000000 1.000000
18: 0.026333 0.043818 0.000000 0.000000 0.000000 0.000000 1.000000
19: 0.000000 0.043818 -0.026333 0.000000 0.000000 0.000000 1.000000
20: -0.025500 0.093818 0.000000 0.000000 0.000000 0.000000 1.000000
21: 0.000000 0.093818 0.025500 0.000000 0.000000 0.000000 1.000000
22: 0.025500 0.093818 0.000000 0.000000 0.000000 0.000000 1.000000
23: 0.000000 0.093818 -0.025500 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 37
0: 0.812500 -0.000500
1: 0.625000 -0.000500
2: 0.625000 -0.999500
3: 0.812500 -0.999500
4: 0.812500 -0.000499
5: 0.812500 -0.999500
6: 1.000000 -0.000499
7: 1.000000 -0.999500
8: 0.812500 -0.333333
9: 0.625000 -0.333333
10: 0.625000 -1.000000
11: 0.812500 -1.000000
12: 0.812500 -0.333333
13: 0.812500 -1.000000
14: 1.000000 -0.333333
15: 1.000000 -1.000000
16: 0.900000 -0.500000
17: 0.500000 -0.900000
18: 0.500000 -0.666667
19: 0.666667 -0.500000
20: 0.100000 -0.500000
21: 0.333333 -0.500000
22: 0.500000 -0.100000
23: 0.500000 -0.333333
24: 0.500000 -0.375000
25: 0.142857 -0.375000
26: 0.142857 -0.625000
27: 0.500000 -0.625000
28: 0.500000 -0.375000
29: 0.500000 -0.625000
30: 0.857143 -0.375000
31: 0.857143 -0.625000
32: 0.500000 -0.666667
33: 0.500000 -0.900000
34: 0.900000 -0.500000
35: 0.100000 -0.500000
36: 0.500000 -0.100000
VERTEX NORMALS
# num: x: y: z:
0: -0.822892 -0.568198 0.000000
1: 0.000000 -0.568198 0.822892
2: 0.822892 -0.568198 0.000000
3: 0.000000 -0.568198 -0.822892
4: -0.938606 0.344992 0.000000
5: 0.000000 0.344992 0.938606
6: 0.938606 0.344992 0.000000
7: 0.000000 0.344992 -0.938606
8: -0.941284 0.337616 0.000000
9: 0.000000 0.337616 0.941284
10: 0.941284 0.337616 0.000000
11: 0.000000 0.337616 -0.941284
12: -0.950387 -0.311069 0.000000
13: 0.000000 -0.311069 0.950387
14: 0.950387 -0.311070 0.000000
15: 0.000000 -0.311070 -0.950387
16: -0.952827 -0.303514 0.000000
17: -0.000000 -0.303514 0.952827
18: 0.952827 -0.303515 0.000000
19: -0.000000 -0.303515 -0.952827
20: -0.810064 0.586342 -0.000000
21: -0.000000 0.586342 0.810063
22: 0.810063 0.586342 -0.000000
23: -0.000000 0.586342 -0.810063
FACES 22
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 5, 2 4, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 1 2, 4 6, 5 5, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 4 3, 6 7, 7 6, 5
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 6 0, 0 4, 3 7, 7
4: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 16, 8 17, 9 21, 10 20, 11
5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 17, 9 18, 12 22, 13 21, 10
6: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 18, 12 19, 14 23, 15 22, 13
7: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 19, 14 16, 8 20, 11 23, 15
8: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 16 5, 17 9, 18 8, 19
9: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 17 6, 20 10, 21 9, 18
10: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 20 7, 22 11, 23 10, 21
11: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 22 4, 16 8, 19 11, 23
12: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 24 9, 25 13, 26 12, 27
13: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 25 10, 28 14, 29 13, 26
14: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 28 11, 30 15, 31 14, 29
15: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 30 8, 24 12, 27 15, 31
16: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 12, 19 13, 32 17, 33 16, 34
17: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 13, 32 14, 21 18, 35 17, 33
18: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 14, 21 15, 23 19, 36 18, 35
19: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 15, 23 12, 19 16, 34 19, 36
20: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 21, 33 22, 35 23, 36 20, 34
21: 2 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 35 1, 33 0, 34 3, 36
FACE NORMALS
# num: x: y: z:
0: -0.707057 0.011784 0.707058
1: 0.707058 0.011784 0.707058
2: 0.707058 0.011784 -0.707057
3: -0.707058 0.011784 -0.707058
4: -0.707058 0.011784 0.707057
5: 0.707058 0.011784 0.707058
6: 0.707058 0.011784 -0.707058
7: -0.707058 0.011784 -0.707058
8: -0.621637 0.476588 0.621637
9: 0.621637 0.476588 0.621636
10: 0.621637 0.476588 -0.621636
11: -0.621637 0.476588 -0.621637
12: -0.707106 0.000000 0.707107
13: 0.707107 0.000000 0.707107
14: 0.707107 0.000000 -0.707106
15: -0.707107 0.000000 -0.707107
16: -0.635205 -0.439349 0.635206
17: 0.635205 -0.439350 0.635205
18: 0.635206 -0.439351 -0.635205
19: -0.635205 -0.439350 -0.635205
20: 0.000000 1.000000 0.000000
21: 0.000000 -1.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 STRUT_BRNCH